For the Computer Science element of this course, you will learn the underpinning theories of software, hardware, and computing techniques – and how to apply them in the real world. You’ll learn to use technology to create new opportunities and to solve a wide range of problems, benefiting every aspect of society from the home to business, government, and beyond. Our teaching is informed by our research, and we also reflect what’s happening now in the industry. You’ll have the opportunity to explore topics linked to a range of specialisms which may include information systems, evolutionary systems, or creative computing. You’ll have access to our own computing labs, based on Microsoft Windows and Linux, plus a wide range of software.

BSc (Hons) Computer Science and Neuroscience
Modules
Year 1
COMPULSORY MODULES
- Programming I – Programming Fundamentals
- Fundamentals of Computing
- Communication, Confidence, and Competence
- Introduction to Neuroscience
- Physiology and Anatomy
- Core Practical Skills
OPTIONAL MODULES
- Cybercrime
- Systems and Architecture
- Computer Animation and Multimedia
- Natural Computation
- Introduction to Interaction Design
Year 2
COMPULSORY MODULES
- Software Engineering
- Neuroscience Research Methods
- Practical Skills in Bioscience
OPTIONAL MODULES
- Web Technologies
- Programming II – Data Structures and Algorithms
- Mobile Application Development
- Computational and Artificial Intelligence I
- Database Systems
- Advanced Programming Practices
- Individual Study Topic in Computer Science
- Digital Forensics
- Neuron to Brain
- Neurodevelopment
- Research and Analytical Skills
- Neuropharmacology
- Learning & Memory
Year 3
COMPULSORY MODULES
- Third Year Double Project – ISP
OPTIONAL MODULES
- Software Engineering Project Management
- Games Computing
- Advanced Information Systems
- Advanced Databases and Applications
- Communications and Networks
- Advanced Web Technologies
- Computational and Artificial Intelligence II
- Behavioural Neuroscience
- Brain Disease
- Applied Life Sciences Placement – ISP
- Double Applied Life Sciences Placement – ISP
- Life Sciences Double Experimental Project (with research skills assessment)
- Life Sciences Single Experimental Project (with research skills assessment) – ISP
- Life Sciences Dissertation
- Regeneration and Repair in the Nervous System
- Current Research Topics in Neuroscience
- Special Senses
Employability:
Your degree may open up exciting careers in sectors as varied as healthcare, scientific research, pharmacology, IT, publishing, and more. You might choose to work as a research scientist in academia or the drug industry, or work as a clinical neuroscientist in the hospital sector; or a clinical psychologist, psychiatrist, doctor, pharmacologist or systems analyst.
Previous employers
- BAE Systems Applied Intelligence
- Bitjam
- FIDESSA
- Hong Kong Esports
- Playtech
Key Facts
Requirements
- A-Levels- ABC / BBB
- 1 Science A level (Applied Science, Biology, Chemistry, Computer Science, Environmental Science, Food Science/Technology, Further Maths, Geography, Geology, Human Biology, Maths, Physics, Psychology, Sports Science, and Statistics).
- Mathematics at C (or 4)
- English Language/Literature at C (or 4)
- BTEC- DDM
- IB- 30 points to include a Higher Level Science subject at 6 or above.
Duration options
Full-time, 3 or 4 years
Fees and Applying
EU/Home – Tuition Fees:
- Full-time: £9,250
International –
- Tuition Fees: £17,900



